![]() The reductions in times in the table below are linear - each SPECIAL point added that applies to the outfit gives an approximately 1% reduction in time (a +7 outfit would give ~7% reduction). ![]() Giving +3, +5, or +7 outfits to your dwellers can significantly reduce production times. These resources will be used to build your Vault and train your dwellers. To survive in a post-apocalyptic Wasteland, you will need to accumulate enough resources, namely Electricity, Food, Water, Caps, and upgrade materials. The remaining time just went down by about 10 minutes This seems pretty crazy since I could have built another 3-4 rooms with this cash. For example, I had a dweller training in a level 2 Strength Center with 2.00 hours to go. For Legendary outfits the cost plays a role for the production time as well. Hoard Resources Resources form the backbone of Fallout Shelter Online. While it may not seem like it at first, Staffing Levels and Dweller Training are actually tightly linked, at least in so far as how they relate to both each other, and the end result in the case. Wondering if the massive costs for upgrading are worth it. ![]() ![]() Production time for outfits are based on the rarity of the outfit and the combined SPECIAL lvl for the SPECIAL stat needed for the outfit recipe. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |